Page 7-11

Page 7-11
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13th Dec 2019, 5:33 PM in Chapter 7
Average Rating: 5 (2 votes) Rate this comic

Author Notes:

Rocktopus 13th Dec 2019, 5:33 PM edit delete
Time to go back in your pen, fido.


Marblegate Subreddit

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Sturzkampf 13th Dec 2019, 5:56 PM edit delete reply
Not wishing to criticise, but shouldn't the monster be on the other side of the portcullis?
Gatora 13th Dec 2019, 6:01 PM edit delete reply
Maybe that was intentional showing that the trap failed? Or maybe the other portcullis will fall as well trapping it between the two of them?
Rocktopus 13th Dec 2019, 6:06 PM edit delete reply
It should, shouldn't it? :)
Guest 13th Dec 2019, 6:13 PM edit delete reply
Well, if the other portcullis goes down in time, that would trap it fully, such that it couldn't run away and maybe attack them from the other side if there is a path around.
Guest 13th Dec 2019, 6:15 PM edit delete reply
There might be unannounced delays:

David Argall 14th Dec 2019, 4:35 AM edit delete reply
Details, details... Now granted, things may be more... "interesting" if monster and party are on the same side, but...
Guest 14th Dec 2019, 8:04 AM edit delete reply
David Argall : ?
Tooniator 14th Dec 2019, 4:18 PM edit delete reply
Mirror Universe trap.
Bob 13th Dec 2019, 6:08 PM edit delete reply
Is he crate trained?
Rocktopus 13th Dec 2019, 6:12 PM edit delete reply
Might need to sedate him if you're gonna take him on a plane.
Photomaginarium 14th Dec 2019, 7:04 PM edit delete reply
astral plane, maybe, or the ethereal -- and then just step away quietly into the swirling mists.
Landvaettr 13th Dec 2019, 6:41 PM edit delete reply
Nice, my only concern is Oz,I guess he's in charge of the second portcullis but he's about to be jumped upon by the smaller fry... ther're probably gonna have to face the Sharkogre regardless of their initial plan...also their barbarian need to rage, limping around won't cut it in that scenario.
Bookeater_otaku 13th Dec 2019, 9:27 PM edit delete reply
Well, that's one of the problem with party that are too small, never enough people to fill enough position like lookouts.
Rocktopus 14th Dec 2019, 9:41 AM edit delete reply
Damn that 5 person limit on the teleporter!
Bookeater_otaku 15th Dec 2019, 10:39 PM edit delete reply
Talking about the teleportation system the Mages use to get groups out of the Marblegates, I have somev interrogation with it's limitations. (If the question will answered later in the comic you don't have to).

The maximum for a group is five, but is there a way to augment the number?

Between familiar, golems, mounts and summon, what counts and doesn't as a member of the party? Because some of those could be a neat way to cover a small party weakness.

If a summon, golem or familiar is recognized as a member of the party of five, us it possible to trick the spell by magically sealing one in a container?

Can someone be added to the group if they meet someone in the dungeon and want to extract this person?

Is it possible for a monster to hijack the teleportation and end up outside?
Rocktopus 16th Dec 2019, 2:18 AM edit delete reply
Great questions!

The reason the maximum amount is 5, is because trying to bring more than that many people through a portal is extremely taxing on the teleporter, and dangerous. A million different things can go wrong with teleportation; you could end up in the wrong place, your body could get rearranged, your soul could get left behind as your body teleports, the teleporter could overload and explode, a dimension door to another plane of existence could rip open...

Just to stay on the side of caution, they only let 5 regular people through at a time, and give it time to cool down afterwards. Technically, the teleporter can bring up to 10, but the dangers of failure are too high, so for safety's sake they only allow 5. Smaller creatures like pets or familiars (especially if they're lower intelligence) are easier and less straining on the teleporter so they are permitted to go with a group of 5 so long as there aren't too many. However living creatures are not allowed to be brought back from the dungeon (at least not through the teleporter. They can through the gate itself, but you will be immediately stopped by group of mages and inspected.)

There are exact amounts of objects that can be brought through without issue, but if you try and bring too much through, the mages at the teleporter will force it (or you) right back out again.

Yes, monsters can easily sneak through the portal as well,which is why they get invisible arcane tattoos; if something tries to get through that doesn't have one, it gets spat back out. But lots of monsters can find a way around that; mimics, undead, demons, vermin and parasites, ect. so that's what they scan you as you come through.
Bookeater_otaku 13th Dec 2019, 9:42 PM edit delete reply
I can see what the plan was, but why trap it when they could have dropped in on him to kill it? Or did I misjudged the impact or the speed of the fall of the portcullis? Did they assume that it wouldn't be enough to kill it on impact, breaking it's back? Maybe they don't want to kill it or can't, only needing to immobilize it until they can get around to the loot? We are lacking context to see if their plan was sounds or not.

Besides this, I like that the monster didn't simply shrug off the hit to it's eye by Ox. Too many times, I see monsters in stories ignoring pain from things that should be debilitating wounds.

And I am surprised that the elf came back for his teammate. It shows a certain level of teamwork that was absent before and that the brat has a certain level of decency that I didn't think he had. Or maybe I am reading the situation wrong and his decision was purely tactical?

And about the alchemist, he is really not suited for this. He rely too much on weed to calm himself and it's not perfect, probably even affecting his performance negatively.
Landvaettr 13th Dec 2019, 11:19 PM edit delete reply
You got a good point, at first I thought maybe the portcullis's drop wasn't fast enough (given we get such a hacked onomatopoeia on it's descent), but considering the structural damage taken by the floor it looks like it could deal quite some injuries.
But yeah maybe they intend to keep it alive for some reason, we have no context. Also why always resort to relentless killing when you can just trap before looting? As a famous wizard once said "Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement..." of course such philosophy is hardly put into practice in most RPGs...Hence I always aim to reward player's peaceful resolves with XP's...
Honestly I was really suprised to see the alchemist smoking weed while hiding to set a trap, one would think that kind of smell could easyly expose their presence...
Guest 14th Dec 2019, 4:20 AM edit delete reply
> Also why always resort to relentless killing when you can just trap before looting?

Also, a shark ogre mount would be terrifying. Though, as Rocktopus said earlier, keeping it well-fed and not feasting on you and the party might be a rather big problem.
Guest 14th Dec 2019, 4:15 AM edit delete reply
> I can see what the plan was, but why trap it when they could have dropped in on him to kill it?

Maybe they would be OK with either result, but timing and coordination can be really difficult. Given all the variables and things that can go wrong, I think their plan was very smart though also very dangerous.

> And about the alchemist, he is really not suited for this. He rely too much on weed to calm himself and it's not perfect, probably even affecting his performance negatively.

Eh, it's definitely not perfect, but they have still survived multiple rounds into Marblegate - making things work despite less than optimal conditions can be very valuable. Though, desperation and willingness to take risks likely played a large factor for delving into Marblegate in the first place :- ).

Besides, I think this could be one of the better situations for "Uncle Louis' firebelly weed" ™ .


Roasted shark anyone?
Rocktopus 14th Dec 2019, 9:43 AM edit delete reply
Trapping it in between or just crushing it underneath... I'm sure either would have worked nicely!
magma-torra 13th Dec 2019, 9:52 PM edit delete reply
quick question: was the trap there already, and if so, did they have to prepare it? if it wasnt there, how did they set it up?
Rocktopus 14th Dec 2019, 9:44 AM edit delete reply
The trap implied that the gates are raised properly, and everyone is in position :)
MajorDZaster 13th Dec 2019, 11:02 PM edit delete reply
Huh, I didn't notice it before, but it seems the elf put an arrow in the thing's head sometime earlier.
That sounds familiar to the first time we saw this lot dungeoneering...
Guest 14th Dec 2019, 3:44 AM edit delete reply
I think that was on purpose, to lure it into following them.
Rocktopus 14th Dec 2019, 9:45 AM edit delete reply
Grim 13th Dec 2019, 11:35 PM edit delete reply
Heeey...there's a little dead shark boi in the last panel
Rocktopus 14th Dec 2019, 9:46 AM edit delete reply
Part of the ones seen killed in this page:
Grim 20th Dec 2019, 12:18 AM edit delete reply
Oh yeah, I see a lot more dead ones on the path when I zoom in on my phone...and another live sneaky one behind the pillar(beside the obvious one in the tunnel).
padanew 14th Dec 2019, 6:26 AM edit delete reply
Drop the bomb! (portcullis)
Rocktopus 14th Dec 2019, 9:46 AM edit delete reply
I hope it doesn't explode.
Bookeater_otaku 17th Dec 2019, 2:21 PM edit delete reply
... Wouldn't that be an interesting Dungeon? A floor where Everything, and I mean everything would explode under different conditions, each original or at least different enough to not create a chain reaction.

Race, weight, impact, height, temperature, action, tempo, numbers, etc. It would be the most sadistic Landmines Floor ever.

Oof, here goes my bad side again. Maybe that's why I like the Grimtooth Traps book series...
Guest 18th Dec 2019, 8:09 AM edit delete reply
Yeah, but wouldn't such a dungeon/floor be (very) expensive in maintenance? Unless of course there were few groups encountering the floor, or they avoided the given traps/floor, or the groups were destroyed by the first few traps.
Odd Donny 14th Dec 2019, 9:29 AM edit delete reply
You could make a lot of soup with a fin that big. I do hope they loot it!
Rocktopus 14th Dec 2019, 9:49 AM edit delete reply
I don't really watch anime, but my friend told me about one where the party killed a giant dragon boss that was harassing a town, but a week later the town had an outbreak of plague because their river water was infested with disease from the rotting dragon corpse that the heroes killed and left there.

Giant monsters dying is an ecological event.
someone 14th Dec 2019, 2:53 PM edit delete reply
Grats, now he's locked in there with you. Good thing he doesn't have a pan full of boiling oil.

(Rorshark's journal: This dungeon's afraid of me. I've seen its true face. The corridors are extended gutters and the gutters are full of blood. And when the drains finally scab over, all the vermin will drown. The accumulated filth of all their looting and fighting will foam up around their waists and all the warriors and paladins will look up and shout "Stay back!"... and I'll whisper "No." )
Guest 14th Dec 2019, 5:08 PM edit delete reply
That's a Watchmen quote, right?

And won't the paladins donate all their loot to their chapters or churches either way? Wasn't the original quote about something reg. sin, degeneration, etc., and hoping for punishment of them?
someone 14th Dec 2019, 9:53 PM edit delete reply
Yes, I had the thought "they're trapped in there with the shark ogre" and then "hey, that's like that thing Rorschach says", and then "haha, Rorshark" and I just had to lampoon Rorshach's monologue.
BornOnTheNinth 14th Dec 2019, 6:32 PM edit delete reply
Well that didn't work. Hopefully they have a back-up plan.
Bookeater_otaku 15th Dec 2019, 10:27 PM edit delete reply
It's not done yet. There I'd still a chance Ozzi can activate his part of the trap.
Aristo 16th Dec 2019, 12:03 PM edit delete reply
Is it odd that I think you did an excellent job on the shark's feet? Shark's don't even have those.
io 16th Dec 2019, 5:30 PM edit delete reply
the epaulette shark "walks in between coral pools at low tide.